.game-controls-trigger {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  width: 44px;
  min-width: 44px;
  min-height: 44px;
  padding: 5px;
  line-height: 1;
}

.game-controls-icon {
  width: 21px;
  height: 21px;
  overflow: visible;
  fill: none;
  stroke: currentColor;
  stroke-linecap: round;
  stroke-linejoin: round;
  stroke-width: 1.8;
}

.game-controls-menu {
  width: min(calc(100% - 24px), 460px);
  max-height: calc(100dvh - env(safe-area-inset-top) - env(safe-area-inset-bottom) - 24px);
  margin: auto;
  padding: 0;
  overflow: hidden;
  color: var(--ink);
  background: var(--paper);
  border: 1px solid rgba(255, 255, 255, .9);
  border-radius: 20px;
  box-shadow: 0 24px 70px rgba(12, 40, 34, .34);
}

.game-controls-menu::backdrop {
  background: rgba(12, 28, 24, .58);
  backdrop-filter: blur(3px);
}

.game-controls-menu form {
  display: grid;
  gap: 16px;
  max-height: inherit;
  padding:
    max(18px, env(safe-area-inset-top))
    max(18px, env(safe-area-inset-right))
    max(18px, env(safe-area-inset-bottom))
    max(18px, env(safe-area-inset-left));
  overflow-x: hidden;
  overflow-y: auto;
  overscroll-behavior: contain;
  scrollbar-gutter: stable;
}

.game-controls-menu .table-menu-heading {
  display: grid;
  grid-template-columns: auto minmax(0, 1fr) auto;
  align-items: center;
  gap: 16px;
}

.game-controls-menu .table-menu-heading > div {
  min-width: 0;
  text-align: center;
}

.game-controls-menu .table-menu-heading .eyebrow {
  margin: 0 0 3px;
}

.game-controls-menu .table-menu-heading h2 {
  margin: 0;
  font-size: clamp(1.65rem, 7vw, 2rem);
}

.game-controls-menu #table-menu-close {
  flex: 0 0 auto;
  min-width: 64px;
  min-height: 44px;
}

.game-controls-context {
  margin: -7px 0 0;
  color: var(--muted);
  font-size: .78rem;
  line-height: 1.4;
}

.game-controls-group {
  display: grid;
  gap: 8px;
  min-width: 0;
}

.game-controls-group > h3,
.game-controls-danger > h3 {
  margin: 0;
  color: var(--forest);
  font-size: .78rem;
  letter-spacing: .04em;
}

.game-controls-settings,
.game-controls-actions {
  display: grid;
  gap: 8px;
}

.game-controls-switch {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: 14px;
  width: 100%;
  min-height: 68px;
  padding: 11px 12px;
  color: var(--ink);
  background: white;
  border-color: var(--line);
  text-align: left;
}

.game-controls-switch-copy {
  display: grid;
  gap: 2px;
  min-width: 0;
}

.game-controls-switch-copy strong {
  color: var(--forest);
  font-size: .94rem;
}

.game-controls-switch-state {
  color: var(--forest-2);
  font-size: .78rem;
  font-weight: 850;
}

.game-controls-switch-copy small {
  color: var(--muted);
  font-size: .7rem;
  font-weight: 650;
  line-height: 1.35;
}

.game-controls-switch-track {
  position: relative;
  flex: 0 0 auto;
  width: 44px;
  height: 26px;
  background: #cbd2cf;
  border: 1px solid #aab7b2;
  border-radius: 999px;
  transition: background-color .16s ease, border-color .16s ease;
}

.game-controls-switch-track > span {
  position: absolute;
  top: 3px;
  left: 3px;
  width: 18px;
  height: 18px;
  background: white;
  border-radius: 50%;
  box-shadow: 0 1px 4px rgba(0, 0, 0, .3);
  transition: transform .16s ease;
}

.game-controls-switch[aria-checked="true"] {
  border-color: #b08b39;
  box-shadow: inset 3px 0 0 var(--gold);
}

.game-controls-switch[aria-checked="true"] .game-controls-switch-track {
  background: var(--gold);
  border-color: #b08b39;
}

.game-controls-switch[aria-checked="true"] .game-controls-switch-track > span {
  transform: translateX(18px);
}

.game-controls-switch:disabled {
  opacity: .68;
}

.game-controls-actions button {
  display: grid;
  gap: 2px;
  width: 100%;
  min-height: 58px;
  padding: 9px 12px;
  text-align: left;
}

.game-controls-actions button strong {
  font-size: .88rem;
}

.game-controls-actions button span {
  color: var(--muted);
  font-size: .7rem;
  font-weight: 650;
  line-height: 1.35;
}

.game-controls-danger {
  display: grid;
  gap: 8px;
  padding: 12px;
  background: #fff4f1;
  border: 1px solid rgba(173, 64, 63, .28);
  border-radius: 12px;
}

.game-controls-danger > h3 {
  color: #8d302f;
}

.game-controls-danger > p {
  margin: 0;
  color: #77504e;
  font-size: .72rem;
  line-height: 1.4;
}

.game-controls-danger > button {
  width: 100%;
  min-height: 44px;
  color: white;
  background: var(--red);
  border-color: #8d302f;
}

@media (max-width: 430px) {
  .game-controls-menu {
    width: min(calc(100% - 12px), 460px);
    max-height: calc(100dvh - env(safe-area-inset-top) - env(safe-area-inset-bottom) - 12px);
    border-radius: 16px;
  }
}

@media (orientation: landscape) and (max-height: 500px) {
  .game-controls-menu {
    width: min(calc(100% - env(safe-area-inset-left) - env(safe-area-inset-right) - 12px), 680px);
    max-height: calc(100dvh - env(safe-area-inset-top) - env(safe-area-inset-bottom) - 8px);
  }

  .game-controls-menu form {
    gap: 11px;
    padding:
      max(10px, env(safe-area-inset-top))
      max(14px, env(safe-area-inset-right))
      max(10px, env(safe-area-inset-bottom))
      max(14px, env(safe-area-inset-left));
  }
}

@media (prefers-reduced-motion: reduce) {
  .game-controls-switch-track,
  .game-controls-switch-track > span {
    transition: none;
  }
}

/* Ending the round from an empty stock is a press and hold in both layouts. */
#draw-stock.hold-prompt:not(:disabled) {
  position: relative;
  overflow: hidden;
  -webkit-touch-callout: none;
  -webkit-user-select: none;
  user-select: none;
}

#draw-stock.hold-prompt:not(:disabled)::after {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 0;
  background: rgba(242, 217, 132, .45);
  border-radius: inherit;
  transform: scaleX(0);
  transform-origin: left;
  pointer-events: none;
}

#draw-stock.hold-prompt.holding:not(:disabled)::after {
  transform: scaleX(1);
  transition: transform 400ms linear;
}

#draw-stock.hold-prompt.hold-ready:not(:disabled) {
  box-shadow: 0 0 0 3px #f2d984;
}

#draw-stock.hold-prompt > * {
  position: relative;
  z-index: 1;
}

@media (prefers-reduced-motion: reduce) {
  #draw-stock.hold-prompt.holding:not(:disabled)::after {
    transform: scaleX(.2);
    transition: none;
  }

  #draw-stock.hold-prompt.hold-ready:not(:disabled)::after {
    transform: scaleX(1);
  }
}
